of items.Īll melting yields for items not specified in the raws (weapons, armor, tools, etc.) are hardcoded. These are shown as "1/x" below, although a single job will never use less than one bar, nor produce less than the pair/trio/etc. In the case of crafts, from 1 to 3 are produced. Note also that some items are always produced in twos (gauntlets, boots) or threes (flasks, goblets), or (in the case of ammo) stacks of 25 at a time, or (for coins) 500 at a time. For coins however, the number is accurate for adamantine, which only requires 1 wafers and returns 1.1 wafers when melted. Note that the Efficiency column is only accurate for ordinary metals - when using adamantine, the number of wafers required comes from the "Material size" column instead of "Bars to make", so if that number is larger, the efficiency will be reduced accordingly. Testing is incomplete, but preliminary results show a yield of 0.3 bars*the object's material size for anything that has a material size, or 1 bar for most furniture (regardless of size). If there are items in a container that you are melting, the items will be placed inside the smelter when the container is destroyed. The job gives the same experience to the furnace operator skill, regardless of % yield of the item melted. Melting down an object requires the Furnace operator labor (and consumes a unit of fuel for a non-magma smelter). Items designated to be melted will be left alone until you queue a "Melt a metal object" job o at a Smelter. However, this only marks which items you want to be melted - you still have to place the job-order in a smelter. If the item is designated for melting and forbidden then the item will not be melted. To designate the item, simply type m to mark the object for melting. See Bookkeeper for how to get this), scroll to the specific object, and type v to view. Scroll to the type of object you wish to melt, hit Tab to show individual items (You have to have an exact number or this won't work. In the stocks menu: Type z, hit right-direction a few times to select "stocks" and press return.Inside another object: Display the container's object description screen, navigate to the specific object you wish to see, and hit Enter.Held by a dwarf: Type v, highlight the dwarf, type i to show his inventory, select the object from the list, and hit Enter.In a workshop: Type t, highlight the workshop, select the object from the list, and hit Enter. ![]()
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